Cs go matchmaking explained

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  1. A simplified explanation of CS:GO ranks
  2. CS:GO ranks, explained | PC Gamer
  3. How CS:GO ranks work

They are the bright-eyed youths attempting their first matches and looking to get better any way they can. This will hopefully help your consistency out and net you enough wins to push to the middle of the battlefield. This is the proving ground where players need more than just good aim to advance. Learning about economy, smokes, sprays, and other more advanced techs in the meta will help you grind upwards here. Once you hit the higher Nova tiers, you can finally claim you are quote-unquote good at the game. Welcome to Master Guardian , otherwise known as the final barrier to the true elite.

This is where honing your craft and a practice routine becomes necessary to push forward. Coordination, advanced positioning, and advanced skills in basic CS: GO techs are the minimum here. If you manage to push out of Distinguished Master Guardian - congrats in advance - and into Legendary Eagle , you can pat yourself on the back and call yourself elite.

A simplified explanation of CS:GO ranks

This is where the game is always played at the highest level and you need to constantly improve to take on the challenge. Good luck in pushing for the coveted Global Elite. You will need it. These rankings are all much more complex than just the basic profile rankings and is factored by several different calculations that combine to form the Elo rating system. GO and my 'life' not a chance in hell I'd play a 5 vs 5 without a good warm-up session that landed good results.

Most people I know in this game are retired competitive gamers from various games. They just play the game on and off because it's the closest thing to casual competitive gaming. I bet there are more of us than you'd think, eventhough this subreddit seems mostly youngsters at times. You're right to say that it would be very difficult to properly analyze this date, especially with data like ours.

CS:GO ranks, explained | PC Gamer

I have like hours but only hours while actually playing Checked with csgo-stats because I leave CS: GO open all day every day. I feel like instances like mine could sway the results. This is why i asked for the steam community URL, using that i can request your actual play time from the SteamAPI in the same way csgo stats are doing so. So dont worry that has been accounted for.

Making the climb from Nova to Legendary? We uncover the inner workings of CS:GO's ranking system.

The API handles play time and maps separately, this means the playtime on those maps will be counted, however the map by map breakdown for those maps will not be there as the API hasn't been updated for those maps, but only for the breakdowns. It doesn't, I tested it myself. The playtime is inaccurate and doesn't count the time on certain maps.

How CS:GO ranks work

But that's not the only source of time missing that I found, but I couldn't reliably figure out what causes this. Even had one test account having more hours than actually played. Now my profile says i have This gives a 14 hour difference, and if it doesn't count maps such as cache or mirage, that would mean i spent only 14 hours in those maps; which is wrong as mirage and cache are my most played maps and i have definitely spent more that 14 hours on them.

So i think it works.

CS:GO - Matchmaking Penalty & Cooldown Explained

Also the way playtime is calculated is based on how log you have been on valve servers and does not include any map data so what map the user was playing at that time would be irrelevant. Maybe you've just spent more time than you realised idling? I understand, there is no reason for you to trust me. If you dont want to do it thats fine, just wait it out for the results, i completely understand. Woah, I had no idea that could be tracked. I have hours but only actually playing.

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Actually, csgo-stats was very buggy for me. My friend went on csgo-stats and saw that he had hours of playtime he afks a lot so he has 4k hours on his account. I did the same on my account and it said 7 hours of playtime--and I don't even afk a lot. That literallly shot up by in 2 weeks. Damnn I'm definitely gonna save this post as I'm really curious about other players. I'm not saying IQ doesn't affect how fast you reach a high rank, I'm just saying that it's not necessary, the research he's doing will show an average per rank.

I've already got quite a bit of data, but i want to wait for a bit more to make the results as reliable as possible, but after i crunch the numbers will post some sort of info graphic and release the spreadsheets. I thinks genetics is really a big thing. No I don't afk much at all. Wait till the end of the survey and you might be able to have some data to back your claim there ;. Started playing more consistently and got to supreme a while ago with hours and zero dming.

Altough i have a total of hours of gameplay which is kinda a lot i guess? I am LE in hours but I spent definitely over hours in casual because I was totally new to this game. The more you rank up the more you realize how much you fucking suck - and that feels good. Yeaah i agree diffrence between dmg and mg is huge, the nade usage map callouts etc, i think that there is biggest gap between ranks in terms of skill and knowledge. That website isn't accurate at all. It says I'm Nova 2 with 61 wins but even tho I'm actually nova 3 I have over wins.

But it needs the http: Even checked my teammates profiles, not working as well. Well I've got hours and I'm in the MG area. I think I have good game sense and awareness, but my aim is truly awful. I really blame it on poor mouse control. GO is my first PC game.

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I even started playing it on a laptop with a trackpad. Whether or not you are a CS veteran, most players at least have been PC gaming or even general PC usage for a decent amount of time and can "use" a mouse very well. I like how you thought about including "have you got any experience with older CS versions", as this is certainly an important variable for you analysis. I'm not including my own data because for a long time I only played single player and DM, and didn't put any effort on improving my competitive play - so I'm not sure it would be helpful.

But I am interested in your results! Thanks for the positivity. Even though you've only played DM add your results in anyway, there is alot of data and I doubt your result would cause too much harm. The more the merrier. Hope it works anyway. There will also be limitations with people that upgraded their gear PC mostly and improved a lot, this survey will have too many flaws and people on this subreddit are all globals anyway ever since MM came out.

Maybe some questions about 3rd party services would also help? This could change things a bit.

  • CS:GO's matchmaking rank system explained!!
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  • CS:GO ranks explained: how to get ranked and what each rank means?
  • I would like to but i am nor familiar with ESEA and such and i want to stick to something I, and the majority, can relate to. People who have a history with this game or play at a higher level don't really take MM seriously, MM is for newer players by and large. ESEA existed before matchmaking and a lot the better players never really took it seriously when it came out. I play MM only once or twice a month and always fuck around when doing so.

    Every time someone tries to do one of these surveys people either lie about their rank or pick the highest rank they've ever been pre-rank shift and not their current rank. I havn't submitted the survey yet, but does it base rank on geographic locations? I know ranks in EU vs NA tends to be very different. What if i have countless smurfs with like hours each? Should i only pick one of the hours or just add them all together so its like 3k hours.

    CSGOSquad , an independent analysis website provides a breakdown of the rank distribution, showing the percentage of active players in each rank over a day, week or month. This data is collected through randomly sampled matches, so extending the catchment period to a month gives a good idea of how the ranks spread out.

    In fact, you might be even higher than you think. But what does each rank actually mean, and how does the game determine where to place you? Unsurprisingly, Valve has kept incredibly tight-lipped when it comes to the inner workings of its games, for fear that some players might game the system itself, prioritising their own progression over the success of their team.

    But back in , a Valve employee let slip that CS: GO initially based its matchmaking on the Glicko-2 ranking system, though it has since been adapted and improved, involving some heavy modifications. Designed for player vs player competitions such as chess, each combatant is assigned a number to represent their rank. Glicko-2 is one such alternative, assigning a Ratings Deviation RD around a base number. The better the system knows your real rank, the smaller this range will be.

    However, despite Glicko-2 being an open system, clear limitations stop it from applying directly to CS: Both Elo and Glicko were designed with 1v1 competition in mind.